even though I shouldn’t have…
Posted on 11 August 2010
You may ask me, why is this being posted on a “gaming” blog? True, it has much more to do with gaming. What the government, and even some companies, are hoping for is basically real-id everywhere you go online. Think of it as instead of having an I.P. You are just assigned your name and address so that people can know who you are. This goes far beyond the facebook sort of marketing system, where that they know your interests because they know you. Yes, this would happen, but the results of “world wide real id,” would be catastrophic.
The main argument against guns, is that you take them away from the good guys, while the bad guys can always find a way to get them. The main argument against real id should be, hackers and bad governments (china,) will always find away to become “somebody else,” as it is FAR too easy to do this. All of the sudden you would have to outlaw things like virtual private connections, even IN the workplace. This would work great, until you realize that you can never stop somebody from connecting to another countries servers. Or could you? This is by far the scariest part, as by inflicting real id on us, you would be able to easily track our every move. If we are just transmitting our signal to Luxemburg, and nowhere else… this signals a flag. All of the sudden the government will not know what you are doing, but will know you are doing something illegal, and that will be enough to pick you up and harass you to no end.
Is all this just one guy being paranoid? No, it isn’t. These privacy concerns go FAR beyond the internet. California wants to install cameras and remote control devises in every car. Now I have a question… If you give the cops the means to shut down your car remotely, won’t you think that some bad guy can find away to hack in and do it to? Answer for this would be real-id! Yay, for freedom. The internet was by-far the last frontier where we could at least feel some sort of protection… not from breaking the law, but from companies and other people. I fear within a few years Google will be right, and there will be no more freenet.
Posted on 09 August 2010
What is this movie, and why is it so awesome? This trailer, which I swear I saw sometime last year, is hilarious, and you don’t have to take my word for it! Watch the trailer below! Any comedy staring our main man from Firefly is pure genius. Alan Tudyk has a huge range, from the soft emotional guy in Firefly to the high on lsd brother in Death at a Funeral (which they ended up butchering with a horrible remake.) Speaking of butchering, watch the clip below. Go to the site, subscribe to their feed. Lets get this distributed. And please, for the sake of awesomeness… do not torrent it.
Posted on 06 August 2010
The recently released Starcraft 2 is and will be one of the best RTS games of all time. Having sold 1.4 million copies on the first day alone in the US , its a well balanced game that gives you the ability to take command of three distinct races. With that sort of power and ability there are an infinite amount of strategies and counter strategies you can use to successfully win a game. I’ve been playing Starcraft 2 since the beginning of the first release beta. Because of this early experience , I’ve encountered a series of “dick” moves brought on by players.
When I use the word “dick”, I use it very loosely to describe the level of creativity brought out by a fellow opponent executing a well thought out strategy. It’s so good, IT’S BRILLIANTLY DICK! These type’s of strategies are usually executed early on in the game, which does not give you or your opponent any time to react. I’ve compiled a list by each races number one “dick” moves.
Terran
The biggest and by far the best dick move I’ve see so far out of all the races is to be called the Planetary Fortress Attack. In order to execute this right you need to have 100 vespene gas, 100 minerals and an engineering bay building, so that you can allow your self to upgrade your command center. However, you don’t want to upgrade the Command Center early, or else you won’t be able to lift off this building.
Instead you want to lift the Command Center(not-upgraded)off the ground, and fly close to your enemies base. Once your in the vicinity, land the Command Center and upgrade it to become a Planetary Fortress. With this new upgrade, it allows increased armor level and an addition of defense turrets that attack incoming enemies. Because you are in your opponents territory, it immediately starts attacking the opponents base as well as the workers. With out a base or workers, they are unable to progress forward into the game.
This move will under the following conditions. The first condition is that you execute this early on in the game. The more time you wait, the more time your opponent has to produce the right amount of troops to destroy your command center when it lands in the enemy base. The second condition is that this move will only work if your fighting a Zerg or Protoss player, because if you are fighting a Terran player they will have the ability to lift off their command center in order to avoid an incoming attack.
This is by far the best dick move i’ve ever seen executed in any RTS game. Essentially you are using a building that is not normally used for attack purposes, to attack an almost defenseless Protoss or Zerg player.
Protoss
An attack strategy that equally fared well in the the first Starcraft game, easily carries over into the sequel. This is known as the “cannon rush”. For this move, you will need the forge building and a high upkeep of mineral to mass produce your cannons and pylons.
The secret to this attack is to place a decent amount of cannons secretly around the opponents base without your opponents knowledge. To do this we place them in an area where the opponent has no vision. An area that has no vision is a place on the map where your opponent has no buildings or troop presence. Also, this attack preferably works when applied to the entrance of the opponents base, which makes it harder for an opponent from leaving his base . Once you’ve placed the supporting pylons and cannons accordingly, just watch and wait for your enemy to proceed out from his base. Instead of your opponent trying to do battle with you directly through unit attacks, they must waste there time facing the daunting onslaught of annoying cannons.
A strategy like this is meant to essentially cut off and prevent your opponent from expanding other bases of operation. From here, begins a never ending downward spiral, which eventually leads toward failure for your opponent. Without expanding, the opponent will run out of resources such as minerals and vespene gas at their current base location. A strategy like this gives your opponent the feeling of frustration and hopelessness simultaneously. Making you, in your opponents eyes, “THE BIGGEST DICK IN THE WORLD”!
Zerg
The most vile and ugliest of creatures the Zerg have the ability to produce attack units quickly. Hence, the ability to mass produce zerglings, which is known as the infamous zerg rush. All you need is 2 more additional hatcheries, spawning pool,3-4 overlords, and a high mineral upkeep.
As soon as you finish building the spawning pool, start building Zerglings from the first hatchery. Before you have enough income for the 2nd and 3rd hatchery, make sure you have enough overlords to meet the supply for any more additional Zerglings. At this time you want to have at least 3-4 overlords ready. Once the 2nd and 3rd hatchery come on line start building more Zerglings. When you achieve 30-40 Zerglings, you should be ready to execute an attack.
The overall trick to this strategy is speed and efficiency of the build order. And this requires a high mineral up keep in order to do this. The more time you waste acquiring your army, the better chance your opponent has in countering the Rush.
However, if executed correctly you will reap the spoils of war.
Conclusion
To most people who don’t understand the RTS genre, they may see this as a simple game where one player sends units to fight another players units. Contrary to this notion, its much more than that. It takes a level of intelligence to produce a clever strategy that leaves your player running for the hills. However, thats the point of the game, is to ruin your opponents plans to shit. Leaving your opponent with no other options for them to return to a glorious victory. In my opinion, thats what being a “dick” is all about.